FakeGlass Shader - UE4

Creating a New Optimized Shading Model to Fake a Reflection / Refraction system using basic Opaque Model :
Working with Dynamic and Static Lighting
Thoose Images are just a basic example of the shader.
Inspiration from :

https://forums.unrealengine.com/development-discussion/rendering/1409241-abusing-ue4-s-reflection-system-for-cheap-translucency

FakeGlassShader - UE4

Fake translucent - 1

Fake translucent - 1

Fake translucent - 2

Fake translucent - 2